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Mudeungsan XR

Year

2025

Category

Unreal_XR

Atmo produced the Mudeungsan XR environment for demonstration at the Gwangju GCC event. Using Unreal Engine 5.5’s PCG (Procedural Content Generation) system, the entire mountain-scale forest of Mudeungsan was recreated, with additional autumn and winter level variations.

​광주 GCC 행사에서 시연될 무등산 XR 공간을 제작하였습니다. Unreal 5.5버전의 PCG를 사용하여 무등산 전체 규모에 해당하는 숲을 구현하고, 겨울과 가을 버전의 레벨을 추가 하였습니다.

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